Sony created the first PlayStation on December 3rd of 1994 and
has a cycle of releasing newer versions every 6 years. Each console they
released was innovative providing up to date features at its time of release. What PlayStation does it
just improve performance, improve graphics, and gives a smoother more
interactive interface. When the PlayStation 4 was being designed, Sony used developers
to give them ideas on how to improve and create in a better timely matter with
some questionnaires. These questionnaires used were created to assist the
architect in creating a modern system that looked like a PC but was 1,000 times
more powerful than its predecessor. Their results proved to be much cheaper for
them to develop on a large scale resulting in a lighter, more efficient system
that would benefit developers. As the consoles life cycle proceeds, the amount
of power would innovate better ways to improve games and the use of the PlayStation
4 to its full potential. With over 10 million consoles sold to date, Sony’s
development strategy has been more successful than expected.
Sunday, November 30, 2014
Saturday, November 22, 2014
Sony's Services and Nonprofit Organization
Sony has always excelled by coming up with new innovations to improve
its consumer experience with the console. It recently announced its long-teased
online TV service, known as the PlayStation Vue, which will include about 75
channels for each market with TV shows, movies and other programs from major
networks and local stations without a cable or satellite subscription. It will
mark the first multi-channel television service that runs over the Internet and
bypass traditional cable and satellite TV providers. It’s Sony’s attempt to dominate consumer
households beyond video games, turning the PlayStation console into an all
around console.
As far Non-profit goes, Sony has been involved with other
organizations throughout the years. Such noticeable includes the days following
the Great East Japan Earthquake in which Sony engaged its employees and has
undertaken a number of activities, working closely with nongovernmental
organizations and nonprofit organizations to contribute to immediate relief
efforts and long-term recovery. Also In the United States, both Sony Pictures
Entertainment Inc. and Sony Electronics Inc. received awards based on
assessments of the maximum score of 100% in the Corporate Equality Index from
the Human Rights Campaign Foundation as companies that create ideal working
environments for lesbian, gay, bisexual and transgender employees.
Monday, November 17, 2014
Sony's Product Concept
This chapter includes aspects of
products like packaging and trademark and product mix in which Sony provides a
set of goods and services for the PlayStation. Some of these
include PlayStation plus membership, latest games, Bluetooth headsets and controllers.
Some elements were
altered along with new products being released in order to satisfy the target
markets expectations. Most noticeable change was the $100 price drop on the
PlayStation 4 compared to its predecessor (PlayStation 3 at $500) at the time of its
release. This marketing strategy has been successful thus far due to
selling more consoles than it originally projected. It makes the console
affordable enabling Sony to make enough money over a long period of time
compared to its competition (Microsoft Xbox one) which retailed at $500 at the
time being of its release. Sony makes sure to keep their customers satisfied
with the latest products to benefit its consumers.
Monday, November 10, 2014
Sony's Personal Selling and Sales Management
Sony PlayStation encourages its consumer to buy
their product. They do this in a number of ways. Every year video game
conventions are held regarding news on its product where executives come to
discuss with an audience directly. While this is happening, Sony is utilizing
personal selling. They discuss new video games, updates, and updates that will release
soon and go on ranting about all the great things it’ll do and use the media to
further induce personal selling. And in doing so, it’ll usually gets consumers
excited and convinces them on investing on the new products. Although advertisement
gets you interested, it’s usually the personal selling that gets the sale
going. It’s important for retailers selling Sony products such as GameStop to
train its associates to promote and sell so that it may build customer
relationships and enhance a customer experience on purchasing. Due to this
technique, PlayStation has been successful over the years in being able to
provide consumers with its products and has excelled in meeting its quota.
It’ll continue as more products release in the future.
Monday, November 3, 2014
Sony's Advertising, Public Relations and Sales Promotion
The marketing budget for the PlayStation 4
launch was 100 million dollars at the time of its release last year in which
Sony had to sell 2500 units to make that money back up in revenue, which
stands at $400. Sony used variety of advertisement mainly
in newspapers, magazines, online ads, TV commercials, radio, and gaming
conferences which appeals to a global audience. With all of these advisements, they
made a clear statement the audience that its product is better than the
competition.
It partnered with Netflix and Hulu and other
apps to make it an all around experience for people who may want to purchase
it. Partnering with other companies boost sales and also satisfy existing
audience along with new ones purchasing the product. Playstation uses
comparative advertising because it only has 2 main competitors in Xbox One and
Wii U. They also promote cheaper prices to appeal to the audience in a market.
A common promotion it uses are the release of console exclusives in which Sony
partners with a game franchise to develop exclusive titles only available for
the PlayStation.It also offer an online premium account called PlayStation
Plus that offers deals and different kind of content for
subscribers. The cost for the subscription is 60 bucks per year and
that money covers their marketing, manufacturing, and shipping along with
selling games and accessories.
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